AI Insights · Timothy · July 2022
Top 5 Tank Games on Android in Slovakia: Q2 2022 Performance
An overview of the performance of the top 5 tank games on the Android platform in Slovakia during the second quarter of 2022, highlighting trends in downloads, revenue, and active users.
The second quarter of 2022 witnessed varying trends in the performance of the top 5 tank games on the Android platform in Slovakia. Here's a detailed look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Tank Stars from CASUAL AZUR GAMES saw its weekly revenue fluctuate throughout the quarter, peaking at $31 in the final week of June. Downloads experienced a decline early in the quarter, dropping from 943 in late March to 380 by late May, before recovering to 745 by the end of June. Active users showed a similar trend, starting at 5.6K in late March and dipping to 3.6K by late May, then rebounding to 4.8K by the end of June.
World of Tanks Blitz by Wargaming Group maintained a relatively stable weekly revenue, hovering around $3.5K to $5K. Downloads remained steady, averaging around 400 to 600 per week. Active users also showed stability, with numbers fluctuating between 8.5K and 9.7K throughout the quarter.
War Machines: Tanks Battle Game from Wildlife Studios experienced a relatively consistent weekly revenue, peaking at $2.3K in early May and ending the quarter at $1.7K. Downloads saw a slight decline from 664 in late March to 389 by the end of June. Active users also decreased from 2.7K in late March to 1.8K by the quarter's end.
Tank Warfare: PvP Battle Game by Click.18 Mobile had a stable revenue stream, varying between $190 and $272. Downloads showed a downward trend, starting at 397 in late March and dropping to 72 by the end of June. Active users followed a similar pattern, decreasing from 353 to 139 over the same period.
Massive Warfare: Tanks PvP War from TinyBytes saw its weekly revenue peak at $161 in late April and fluctuate, ending the quarter at $130. Downloads were highest in late March at 676 and dipped to 202 by the end of June. Active users varied, starting at 1.4K in late March, dipping mid-quarter, and slightly recovering to 683 by the end of June.
For more detailed insights and further analysis, visit Sensor Tower.